From d7a704e29bd8b4c8ff928ae188749efbc3cd24ae Mon Sep 17 00:00:00 2001 From: cat K <47022364+B4UDW3RK5@users.noreply.github.com> Date: Thu, 10 Mar 2022 12:49:49 +1030 Subject: Delete garbage directory --- garbage/the-manual.txt | 188 ------------------------------------------------- 1 file changed, 188 deletions(-) delete mode 100644 garbage/the-manual.txt (limited to 'garbage/the-manual.txt') diff --git a/garbage/the-manual.txt b/garbage/the-manual.txt deleted file mode 100644 index 31c2053..0000000 --- a/garbage/the-manual.txt +++ /dev/null @@ -1,188 +0,0 @@ - - - ___ __ _______ _______ ___ ___ _________ ______ _______ - .´ / / / (___ /.´ _____) .´ / / _/ .´ _____ /.´ ____).´ _____) - / /___/ / _____/ // / / /_/ / / /____/ // / / /____ - / ____ /.´____ // / / _____ `. / ______.´/ / /_______ `. - / / / // /____/ // /____ / / / // /___ / / ______/ / -/___/ /_//_________/ `._______)/___/ /__/ `._____) /___/ (________/ - - [ T H E M A N U A L ] - - - - [1] GAME TERMS - - [1.1] DECK - - A stack of cards, shuffled, face down. Tidy. If at any time there are - no cards left in the DECK then HACK THE PLANET. - - [1.2] SNOOP SPACE - - 1 card, face up beside the DECK at all times. Any time the card in - the SNOOP space is removed, immediately replenish the SNOOP space by - turning over the top card on the DECK & placing it in the SNOOP - space. If there are no cards left in the DECK after replenishing the - SNOOP space then HACK THE PLANET. - - [1.3] FILES - - The cards, face up, in front of a player. A player can store up to 3 - cards in their FILES. If at any time a player has more than 3 cards - in their FILES the player must return cards from their FILES to the - bottom of the DECK until they have 3 cards in their FILES. - - [1.4] HACK THE PLANET - - Endgame. The finale. Each player takes 1 more turn & the score is - tallied. See HACK THE PLANET below for more info. - - - [2] CARD ANATOMY & TERMS - - [2.1] DATA VALUE - - This is how many points the card is worth when tallying up the score - at the end of the game. - - [2.2] BAUD RATE - - Some card effects only apply to cards with specific BAUD rates, cards - are grouped into 3 categories, 300 BAUD, 1200 BAUD & 2400 BAUD. - - [2.3] CARD NAME - - The name of the card, some card effects only apply to cards with - specific names. - - [2.4] INFO BOX - - Describes the card action. There are 2 types of card actions, both - actions are resolved immediately when triggered. - - [2.4.1] When Added to your FILES. These actions occur once when - a card is added to your FILES from your hand. - - [2.4.2] While in your FILES. These actions occur any time the - crieteria on the card instructions are met for as long - as the card remains in your FILES. - - - [3] GETTING SET UP - - [3.1] STARTING PLAYER - - Decide on a starting player. If you're the winner from the previous - game, you're the starting player, if it's the first game & you're - reading this then it's you, you're the starting player. - - [3.2] PLAY SPACE SET UP - - [3.2.1] The starting player should gather 2 or 3 other players. - This game plays best with 4 players but works with 3 - players in a pinch. - - [3.2.2] The starting player should gather all 20 game cards - together & pull out the 300 BAUD Hacker cards, then - choose 1 of the 4 300 BAUD Hacker cards & return it to - the box, that hacker is fixing the phones & is out of - play for the rest of the game. Canonically Cereal should - be fixing the phones but the starting player can choose - whichever of the 300 BAUD Hacker cards they please. - - [3.2.3] The starting player should then shuffle the remaining 19 - cards & deal 3 cards to themselves, face down, then deal - 1 card to the player on their right, face down, & deal 2 - cards to the remaining players, face down. - - [3.2.4] The starting player should then place the remaining - cards in a stack, face down to create the DECK. - - [3.2.5] The starting player should then turn over the top card - on the DECK, place it beside the DECK face up to - populate the SNOOP space. - - - [4] GAMEPLAY - - [4.1] OVERVIEW - - Starting with the starting player (obviously) players take turns in - clockwise order until a player announces HACK THE PLANET. Each turn - proceeds as below. - - [4.2] TAKING A TURN - - [4.2.1] Add a card from your hand to your FILES & resolve the - action described in the card's Info Box if the card's - criteria are met. - - [4.2.2] Add the card from the top of the deck or the card in - the SNOOP space to your hand. If you remove the card - from the SNOOP space, replenish the SNOOP space - immediately & if there are no cards left in the DECK - after replenishing the SNOOP space then HACK THE PLANET. - - Some cards modify how you draw cards, draw appropriately - where the criteria in the card's Info Box are met, the - effect of these cards apply to drawing from the DECK - only & do not apply if you chose to move the card from - the SNOOP space to your hand. - - [4.2.3] Without revealing the cards to any other players, move 1 - card from your hand to the hand of the player on your - left & move 1 card from your hand to the hand of the - player on your right. - - [4.2.4] From your hand, return cards to the bottom of the DECK - until you are left with only 1 card in your hand. - - - [5] HACK THE PLANET - - [5.1] When there are no cards left in the DECK or when resolving a card - that instructs you to HACK THE PLANET, the player who's turn it is - should loudly announce "HACK THE PLANET", all other players should - loudly respond "HACK THE PLANET" - there is no penalty for not - doing this aside from having to live with being a lamer. - - [5.2] The player that announced HACK THE PLANET should complete their - turn & play should proceed as normal. - - [5.3] When the player who announced HACK THE PLANET takes their next turn, - the game is over & the score should be tallied. See WINNING & LOSING - below for more info. - - - [7] WINNING & LOSING - - [7.1] At the end of the game, each player adds up the DATA VALUE of the - cards in their FILES & the player with the highest number wins. Easy. - - [7.2] In the event of a draw, I'm sorry, you have to play again. - - - - [8] VARIANTS - - [8.1] Open Source. Players hands are kept face up, below their FILES so - each player can see what the other players have in their hand. - - [8.2] Encrypted. Players FILES are kept face down. When it's time to HACK - THE PLANET, all players overturn their cards before the last round is - played. The card in the SNOOP space should remain face up in this - variant. - - - - __________ - ________ ╱ ╱ ╱ ╲ - ╱ ╱╱ ╱ - ╱ ╲ ╱ - ╱ ╱ ╱ - ╲________╱__________╱ - - [ B 4 U D W 3 R K 5 ] - - 2022 -- cgit