From 036ec18fb3bfc31404be2c6ccc2e390c64b0b5e5 Mon Sep 17 00:00:00 2001 From: Claire Date: Thu, 10 Jun 2021 16:08:31 +0200 Subject: Fix WebUI crash when a toot with a playing video gets deleted Signed-off-by: Claire --- .../flavours/glitch/actions/picture_in_picture.js | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'app/javascript') diff --git a/app/javascript/flavours/glitch/actions/picture_in_picture.js b/app/javascript/flavours/glitch/actions/picture_in_picture.js index 4085cb59e..33d8d57d4 100644 --- a/app/javascript/flavours/glitch/actions/picture_in_picture.js +++ b/app/javascript/flavours/glitch/actions/picture_in_picture.js @@ -22,13 +22,20 @@ export const PICTURE_IN_PICTURE_REMOVE = 'PICTURE_IN_PICTURE_REMOVE'; * @param {MediaProps} props * @return {object} */ -export const deployPictureInPicture = (statusId, accountId, playerType, props) => ({ - type: PICTURE_IN_PICTURE_DEPLOY, - statusId, - accountId, - playerType, - props, -}); +export const deployPictureInPicture = (statusId, accountId, playerType, props) => { + return (dispatch, getState) => { + // Do not open a player for a toot that does not exist + if (getState().hasIn(['statuses', statusId])) { + dispatch({ + type: PICTURE_IN_PICTURE_DEPLOY, + statusId, + accountId, + playerType, + props, + }); + } + }; +}; /* * @return {object} -- cgit From f024f523b25d74c1cefbf4b019333c93b7d46af6 Mon Sep 17 00:00:00 2001 From: Claire Date: Thu, 10 Jun 2021 15:51:20 +0200 Subject: Fix pop-up player not closing the moment a status is deleted Signed-off-by: Claire --- app/javascript/flavours/glitch/reducers/picture_in_picture.js | 3 +++ 1 file changed, 3 insertions(+) (limited to 'app/javascript') diff --git a/app/javascript/flavours/glitch/reducers/picture_in_picture.js b/app/javascript/flavours/glitch/reducers/picture_in_picture.js index f552a59c2..13a3d1aa2 100644 --- a/app/javascript/flavours/glitch/reducers/picture_in_picture.js +++ b/app/javascript/flavours/glitch/reducers/picture_in_picture.js @@ -1,4 +1,5 @@ import { PICTURE_IN_PICTURE_DEPLOY, PICTURE_IN_PICTURE_REMOVE } from 'flavours/glitch/actions/picture_in_picture'; +import { TIMELINE_DELETE } from 'flavours/glitch/actions/timelines'; const initialState = { statusId: null, @@ -16,6 +17,8 @@ export default function pictureInPicture(state = initialState, action) { return { statusId: action.statusId, accountId: action.accountId, type: action.playerType, ...action.props }; case PICTURE_IN_PICTURE_REMOVE: return { ...initialState }; + case TIMELINE_DELETE: + return (state.statusId === action.id) ? { ...initialState } : state; default: return state; } -- cgit