From 4a4709db06185acceaa9aa22ae449d193115a1f8 Mon Sep 17 00:00:00 2001 From: Rabbit Whispers Date: Fri, 20 Jun 2025 19:23:29 -0500 Subject: auto-tune: switch mindstar damage types on equip --- auto-tune/init.lua | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'auto-tune/init.lua') diff --git a/auto-tune/init.lua b/auto-tune/init.lua index f65cfc2..f5aad24 100644 --- a/auto-tune/init.lua +++ b/auto-tune/init.lua @@ -1,19 +1,17 @@ long_name = "Auto-Tune Mindstars" -short_name = "auto-tune" +short_name = "auto_tune" for_module = "tome" -addon_version = {0,1,0} +addon_version = {0,2,0} version = {1,7,6} -weight = 40 +weight = 20 author = {"Rabbit Whispers"} homepage = {"starfall.systems"} description = [[May mismatched mindstars bother you no more. -Your equipped mindstars will now have the same damage type after you use Attune Mindstar. Psionically wielded mindstars are also attuned, in case you have some other addon that makes that relevant. - -If you have an actual use for mindstars with different damage types, consider Fine Tune Mindstars by nsrr or Mindstar Tuning by Zizzo.]] +After you use Attune Mindstar, your equipped mindstars (including any psionically wielded mindstars) will now have the same damage type. Any new mindstars will change to your preferred damage type immediately when wielded.]] tags = {"mindstar", "attune mindstar"} -data = false +data = true hooks = true overload = false superload = false -- cgit