From 9c55fe0f404f26de278aeed490579b042a441d9b Mon Sep 17 00:00:00 2001 From: Rabbit Whispers Date: Sat, 14 Jun 2025 12:58:57 -0500 Subject: bugfix: patch Adept in hooks rather than overload --- rabbit-bugfix/hooks/load.lua | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 rabbit-bugfix/hooks/load.lua (limited to 'rabbit-bugfix/hooks/load.lua') diff --git a/rabbit-bugfix/hooks/load.lua b/rabbit-bugfix/hooks/load.lua new file mode 100644 index 0000000..7ae7c8d --- /dev/null +++ b/rabbit-bugfix/hooks/load.lua @@ -0,0 +1,17 @@ +class:bindHook("ToME:load", function(self, data) + local Talents = require 'engine.interface.ActorTalents' + local TD = Talents.talents_def + + -- update passives when adept is taken + if TD.T_ADEPT then + TD.T_ADEPT.passives = function(self, t, p) + self:talentTemporaryValue(p, "all_talents_bonus_level", 1.5) + + if not self._updating_adept then + self._updating_adept = true + self:updateAllTalentsPassives() + self._updating_adept = nil + end + end + end +end) -- cgit