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-
-
-      ___    __   _______   _______    ___  ___     _________  ______   _______
-    .´  /   / /  (___    /.´  _____) .´  / / _/   .´ _____  /.´  ____).´  _____)
-   /   /___/ / _____/   //   /      /   /_/ /    /  /____/ //   /    /   /____
-  /   ____  /.´____    //   /      /   _____ `. /  ______.´/   /    /_______  `.
- /   /   / // /____/  //   /____  /   /    /  //  /___    /   /       ______/  /
-/___/   /_//_________/ `._______)/___/    /__/ `._____)  /___/       (________/
-
-                            [ T H E    M A N U A L ]
-
-
-
- [1] GAME TERMS
-
-    [1.1] DECK
-
-          A stack of cards, shuffled, face down. Tidy. If at any time there are
-          no cards left in the DECK then HACK THE PLANET.
-
-    [1.2] SNOOP SPACE
-
-          1 card, face up beside the DECK at all times. Any time the card in
-          the SNOOP space is removed, immediately replenish the SNOOP space by
-          turning over the top card on the DECK & placing it in the SNOOP
-          space. If there are no cards left in the DECK after replenishing the
-          SNOOP space then HACK THE PLANET.
-
-    [1.3] FILES
-
-          The cards, face up, in front of a player. A player can store up to 3
-          cards in their FILES. If at any time a player has more than 3 cards
-          in their FILES the player must return cards from their FILES to the
-          bottom of the DECK until they have 3 cards in their FILES.
-
-    [1.4] HACK THE PLANET
-
-          Endgame. The finale. Each player takes 1 more turn & the score is
-          tallied. See HACK THE PLANET below for more info.
-
-
- [2] CARD ANATOMY & TERMS
-
-    [2.1] DATA VALUE
-
-          This is how many points the card is worth when tallying up the score
-          at the end of the game.
-
-    [2.2] BAUD RATE
-
-          Some card effects only apply to cards with specific BAUD rates, cards
-          are grouped into 3 categories, 300 BAUD, 1200 BAUD & 2400 BAUD.
-
-    [2.3] CARD NAME
-
-          The name of the card, some card effects only apply to cards with
-          specific names.
-
-    [2.4] INFO BOX
-
-          Describes the card action. There are 2 types of card actions, both
-          actions are resolved immediately when triggered.
-
-             [2.4.1] When Added to your FILES. These actions occur once when
-                     a card is added to your FILES from your hand.
-
-             [2.4.2] While in your FILES. These actions occur any time the
-                     crieteria on the card instructions are met for as long
-                     as the card remains in your FILES.
-
-
- [3] GETTING SET UP
-
-    [3.1] STARTING PLAYER
-
-          Decide on a starting player. If you're the winner from the previous
-          game, you're the starting player, if it's the first game & you're
-          reading this then it's you, you're the starting player.
-
-    [3.2] PLAY SPACE SET UP
-
-             [3.2.1] The starting player should gather 2 or 3 other players.
-                     This game plays best with 4 players but works with 3
-                     players in a pinch.
-
-             [3.2.2] The starting player should gather all 20 game cards
-                     together & pull out the 300 BAUD Hacker cards, then
-                     choose 1 of the 4 300 BAUD Hacker cards & return it to
-                     the box, that hacker is fixing the phones & is out of
-                     play for the rest of the game. Canonically Cereal should
-                     be fixing the phones but the starting player can choose
-                     whichever of the 300 BAUD Hacker cards they please.
-
-             [3.2.3] The starting player should then shuffle the remaining 19
-                     cards & deal 3 cards to themselves, face down, then deal
-                     1 card to the player on their right, face down, & deal 2
-                     cards to the remaining players, face down.
-
-             [3.2.4] The starting player should then place the remaining
-                     cards in a stack, face down to create the DECK.
-
-             [3.2.5] The starting player should then turn over the top card
-                     on the DECK, place it beside the DECK face up to
-                     populate the SNOOP space.
-
-
- [4] GAMEPLAY
-
-    [4.1] OVERVIEW
-
-          Starting with the starting player (obviously) players take turns in
-          clockwise order until a player announces HACK THE PLANET. Each turn
-          proceeds as below.
-
-    [4.2] TAKING A TURN
-
-             [4.2.1] Add a card from your hand to your FILES & resolve the
-                     action described in the card's Info Box if the card's
-                     criteria are met.
-
-             [4.2.2] Add the card from the top of the deck or the card in
-                     the SNOOP space to your hand. If you remove the card
-                     from the SNOOP space, replenish the SNOOP space
-                     immediately & if there are no cards left in the DECK
-                     after replenishing the SNOOP space then HACK THE PLANET.
-
-                     Some cards modify how you draw cards, draw appropriately
-                     where the criteria in the card's Info Box are met, the
-                     effect of these cards apply to drawing from the DECK
-                     only & do not apply if you chose to move the card from
-                     the SNOOP space to your hand.
-
-             [4.2.3] Without revealing the cards to any other players, move 1
-                     card from your hand to the hand of the player on your
-                     left & move 1 card from your hand to the hand of the
-                     player on your right.
-
-             [4.2.4] From your hand, return cards to the bottom of the DECK
-                     until you are left with only 1 card in your hand.
-
-
- [5] HACK THE PLANET
-
-    [5.1] When there are no cards left in the DECK or when resolving a card
-          that instructs you to HACK THE PLANET, the player who's turn it is
-          should loudly announce "HACK THE PLANET", all other players should
-          loudly respond "HACK THE PLANET" - there is no penalty for not
-          doing this aside from having to live with being a lamer.
-
-    [5.2] The player that announced HACK THE PLANET should complete their
-          turn & play should proceed as normal.
-
-    [5.3] When the player who announced HACK THE PLANET takes their next turn,
-          the game is over & the score should be tallied. See WINNING & LOSING
-          below for more info.
-
-
- [7] WINNING & LOSING
-
-    [7.1] At the end of the game, each player adds up the DATA VALUE of the
-          cards in their FILES & the player with the highest number wins. Easy.
-
-    [7.2] In the event of a draw, I'm sorry, you have to play again.
-
-
-
- [8] VARIANTS
-
-    [8.1] Open Source. Players hands are kept face up, below their FILES so
-          each player can see what the other players have in their hand.
-
-    [8.2] Encrypted. Players FILES are kept face down. When it's time to HACK
-          THE PLANET, all players overturn their cards before the last round is
-          played. The card in the SNOOP space should remain face up in this
-          variant.
-
-
-
-                                          __________
-                                ________ ╱   ╱  ╱   ╲
-                               ╱       ╱╱           ╱
-                              ╱        ╲           ╱
-                             ╱         ╱          ╱
-                             ╲________╱__________╱
-
-                              [ B 4 U D W 3 R K 5 ]
-
-                                      2022