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authorunarist <m.unarist@gmail.com>2017-09-09 21:16:11 +0900
committerEugen Rochko <eugen@zeonfederated.com>2017-09-09 14:16:11 +0200
commitc7908e2d094481537a96ef2a1b13c6159744210b (patch)
treed06d0cb723bba6a7a060555f2229628511c8709e /Gemfile
parentc9d04f1c39dc95a54d058eaed794c2fcb9e62b6b (diff)
Fix scroll behavior and others on paused timeline (#4864)
Resolved:

* Lot of redundant renders while mouse moving
* Scroll jumping when timeline loaded
* Scroll position isn't kept when statuses below the scrollTop was deleted then new status arrived

Unresolved:

* Scroll position isn't kept when statuses over the scrollTop was deleted then new status arrived
-> It needs to know which statuses are over the scrollTop
* New status indicator should be active when new statuses arrived while mouse moved recently
-> It needs a) update indicator in ScrollableList, or b) set scrollTop status while mouse moving
Diffstat (limited to 'Gemfile')
0 files changed, 0 insertions, 0 deletions