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authorThibaut Girka <thib@sitedethib.com>2019-02-09 21:24:43 +0100
committerThibG <thib@sitedethib.com>2019-02-10 22:54:25 +0100
commit0b91322762e845acc76966da448eeccd1ad78047 (patch)
tree39af3aff1cea86550ca775c86b7c2f7d0c8bbd63 /app/javascript/flavours/glitch/components/status.js
parent049c9a3b9711ed203855d18a9a549e65e164ec59 (diff)
Adjust scroll if previewCard appeared
Diffstat (limited to 'app/javascript/flavours/glitch/components/status.js')
-rw-r--r--app/javascript/flavours/glitch/components/status.js8
1 files changed, 6 insertions, 2 deletions
diff --git a/app/javascript/flavours/glitch/components/status.js b/app/javascript/flavours/glitch/components/status.js
index 68788451b..1a5cb4a97 100644
--- a/app/javascript/flavours/glitch/components/status.js
+++ b/app/javascript/flavours/glitch/components/status.js
@@ -216,6 +216,8 @@ export default class Status extends ImmutablePureComponent {
       // Hack to fix timeline jumps on second rendering when auto-collapsing
       this.setState({ autoCollapsed: true });
     }
+
+    this.didShowCard  = !this.props.muted && !this.props.hidden && this.props.status.get('card') && this.props.settings.get('inline_preview_cards');
   }
 
   getSnapshotBeforeUpdate (prevProps, prevState) {
@@ -228,8 +230,10 @@ export default class Status extends ImmutablePureComponent {
 
   //  Hack to fix timeline jumps on second rendering when auto-collapsing
   componentDidUpdate (prevProps, prevState, snapshot) {
-    if (this.state.autoCollapsed) {
-      this.setState({ autoCollapsed: false });
+    const doShowCard  = !this.props.muted && !this.props.hidden && this.props.status.get('card') && this.props.settings.get('inline_preview_cards');
+    if (this.state.autoCollapsed || (doShowCard && !this.didShowCard)) {
+      if (doShowCard) this.didShowCard = true;
+      if (this.state.autoCollapsed) this.setState({ autoCollapsed: false });
       if (snapshot !== null && this.props.updateScrollBottom) {
         if (this.node.offsetTop < snapshot.top) {
           this.props.updateScrollBottom(snapshot.height - snapshot.top);