diff options
Diffstat (limited to 'ev-nova')
-rwxr-xr-x | ev-nova/Clear Anti-Spawn Bits.rez | bin | 0 -> 2317 bytes | |||
-rwxr-xr-x | ev-nova/README.md | 35 | ||||
-rwxr-xr-x | ev-nova/vipermod.rez | bin | 0 -> 46542 bytes |
3 files changed, 35 insertions, 0 deletions
diff --git a/ev-nova/Clear Anti-Spawn Bits.rez b/ev-nova/Clear Anti-Spawn Bits.rez new file mode 100755 index 0000000..10eb575 --- /dev/null +++ b/ev-nova/Clear Anti-Spawn Bits.rez Binary files differdiff --git a/ev-nova/README.md b/ev-nova/README.md new file mode 100755 index 0000000..4c459ef --- /dev/null +++ b/ev-nova/README.md @@ -0,0 +1,35 @@ +This repo holds a handful of plugins that we've created for Escape Velocity: Nova. + +We still play EVN every now and then because, nostalgia for our childhood aside, this 20-year- +old game still *almost* holds up. Neither Naev nor Endless Sky gets the feel quite correct, +though they are good efforts. + +The game is abandoned at this point; if you have an old license code that no longer works +because the servers are offline, [a cracked Windows version is available](https://www.reddit.com/r/Escape_Velocity/comments/9atyzj/ev_nova_download_links_and_more/) +and [some of the old plugins have been saved from oblivion](http://escape-velocity.games/). + +## Plugins + +### Clear Anti-Spawn Bits.rez +Clears the bits that prevent some factions' ships from spawning after you finish the game. +Landing and taking off from anywhere should cause the relevant bits to be cleared, and then +you can remove the plugin. To double-check if it worked, create a file named `pilotlog.txt` +in your EV Nova folder and after exiting the game, check that none of the bits `b311`, `b332`, +`b333` or `b334` are set. + +Resources used: +* mïsn 1000 + +### vipermod.rez +Proof of concept to demonstrate how to use contribute/require bits. + +Adds a new outfit called "Viper Combat Electrics" that can be purchased if you're flying +any Viper variant. It adds 30 shields, ~1/3 shield per second (doubling the recharge rate of the +civilian Viper), 1 gun slot, and acts as an IFF device for 40,000 credits. + +Resources used: +* shïp 144, 166, 167, 177, 223, 224, 333, 334, 335, 336, 337, 338, 339 (all Viper variants in the stock scenario) +* oütf 640 (new outfit) +* dësc 3512 +* pïct 6512 +* contribute/require bit 25 diff --git a/ev-nova/vipermod.rez b/ev-nova/vipermod.rez new file mode 100755 index 0000000..8ccd11b --- /dev/null +++ b/ev-nova/vipermod.rez Binary files differ |