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authorShlee <github@shl.ee>2019-12-04 19:45:49 +0800
committerThibaut Girka <thib@sitedethib.com>2019-12-07 12:54:27 +0100
commit176f1da267116a792e352f469b87f75c18559af6 (patch)
treee0b061601c869e80393a70bbe76c0f752d9688b6 /app/javascript/flavours/glitch/util
parentabcba5c19885f789557fe1fa62dba7f176d9afe6 (diff)
[Glitch] upgrade/replace websocket.js to @gamestdio/websocket v2
Port f92ed32df4489210ab0ef557f1df90bc5e97d8e6 to glitch-soc

Co-authored-by: hina <hina@hinaloe.net>
Signed-off-by: Thibaut Girka <thib@sitedethib.com>
Diffstat (limited to 'app/javascript/flavours/glitch/util')
-rw-r--r--app/javascript/flavours/glitch/util/stream.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/app/javascript/flavours/glitch/util/stream.js b/app/javascript/flavours/glitch/util/stream.js
index c4642344f..50f90d44c 100644
--- a/app/javascript/flavours/glitch/util/stream.js
+++ b/app/javascript/flavours/glitch/util/stream.js
@@ -1,4 +1,4 @@
-import WebSocketClient from 'websocket.js';
+import WebSocketClient from '@gamestdio/websocket';
 
 const randomIntUpTo = max => Math.floor(Math.random() * Math.floor(max));