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2019-07-22fix typo - `url` -> `@url`multiple creatures
2019-07-22autoreject check before fetching link preview cards & feedsmultiple creatures
2019-07-22move autoreject check to own module & check for reject before pulling resourcesmultiple creatures
2019-07-22allow autorejecting incoming ap activities by `id`, `@context`, and domain + ...multiple creatures
2019-07-22anchor tagger - filenames must have a dotmultiple creatures
2019-07-22formatting examples in preferencesmultiple creatures
2019-07-22handle more edge cases in archor taggermultiple creatures
2019-07-21begone extra parenthesismultiple creatures
2019-07-21allow self & signed-in local followers to read outbox when `hide public ap ou...multiple creatures
2019-07-21allow self & signed-in local followers to see account when `hide public profi...multiple creatures
2019-07-21return 404 if `hide public profile` setmultiple creatures
2019-07-21split `hide public profile` & `hide public ap outbox` into separate user opti...multiple creatures
2019-07-21privacy - add option to disable public activitypub outboxmultiple creatures
2019-07-21add more options for time range of roars visible to anonymous public profile ...multiple creatures
2019-07-21privacy - limit public profiles & public ap outboxes to last 6 days of historymultiple creatures
2019-07-21privacy - remove rss endpoint from account controllermultiple creatures
2019-07-21we don't need `invalidate_association_caches!`multiple creatures
2019-07-20make anchor tagger strip trailing punctuation from link text before matchingmultiple creatures
2019-07-20fix anchor tagger filename matchingmultiple creatures
2019-07-20stop putting boosts in the local timeline when the booster's visibility is `l...multiple creatures
2019-07-20add `tf:stripachors` & `tf:striplinks` bangtagsmultiple creatures
2019-07-20add `tf:head` bangtagmultiple creatures
2019-07-20make anchor tagger tag filename links as suchmultiple creatures
2019-07-20limit post search to own social graphmultiple creatures
2019-07-20fix query string sanitizer - use `query_values=` from `Addressable::URI` inst...multiple creatures
2019-07-20fix display of `admin:eval` commentsmultiple creatures
2019-07-20rewrite `admin:` bangtags to use moderation functions from bangtag helper modulemultiple creatures
2019-07-20create bangtag helper module, add functions for transparent moderation in `ad...multiple creatures
2019-07-20replace output newlines with html breaks in `admin:eval`multiple creatures
2019-07-20add newlines before signature & tags for vanilladon compatmultiple creatures
2019-07-20fix typo in account model - `frozen` -> `froze`multiple creatures
2019-07-20re-cache post when changed by `visibility:parent` or `parent:tag`/`parent:unt...multiple creatures
2019-07-20`visibility` bangtag accepts additional `federate`/`nofederate` (`f`/`nf`) ar...multiple creatures
2019-07-20properly distribute announcement posts made thru `admin:announce`multiple creatures
2019-07-20add `visibility:community`, `visibility:c` aliasesmultiple creatures
2019-07-19removed upstream locked icon from uimultiple creatures
2019-07-19make locked badge stand out moremultiple creatures
2019-07-19move admin/mod badges to topmultiple creatures
2019-07-19always show out-of-body tags for better accessibilitymultiple creatures
2019-07-19revise tag conversionmultiple creatures
2019-07-19don't strip valueless query stringsmultiple creatures
2019-07-19use high-vis privacy icons by defaultmultiple creatures
2019-07-19keep `locked` badge for approves-followers + add `frozen` badge for admin-loc...multiple creatures
2019-07-19add badge to ui for locked accountsmultiple creatures
2019-07-19move query string sanitizer to its own module & sanitize link cards as wellmultiple creatures
2019-07-19make anchor tagging check full pathmultiple creatures
2019-07-19make community visibility default for new accountsmultiple creatures
2019-07-19remove aliases of old of kobold prefs from account modelmultiple creatures
2019-07-19remove old version of kobold prefs from uimultiple creatures
2019-07-18federate account locked status (`mp:locked`)multiple creatures