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author | Rabbit Whispers <us@starfall.systems> | 2025-06-14 19:12:01 -0500 |
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committer | Rabbit Whispers <us@starfall.systems> | 2025-06-14 19:14:50 -0500 |
commit | 0100caffa026222d09eb6a193c0f4c986155e885 (patch) | |
tree | 33911f94bade7fd36480d1aca4adf5ba13f27188 /auto-tune/hooks/load.lua | |
parent | 164f72cc2fd73fca01ec5efc19c9dfe8a73f3dfe (diff) |
auto-tune: fix typo in vanilla Attune Mindstar description
Diffstat (limited to 'auto-tune/hooks/load.lua')
-rw-r--r-- | auto-tune/hooks/load.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/auto-tune/hooks/load.lua b/auto-tune/hooks/load.lua index ec15beb..26c20ba 100644 --- a/auto-tune/hooks/load.lua +++ b/auto-tune/hooks/load.lua @@ -3,6 +3,9 @@ class:bindHook("ToME:load", function(self, data) local DamageType = require "engine.DamageType" if Talents.talents_def.T_ATTUNE_MINDSTAR then + Talents.talents_def.T_ATTUNE_MINDSTAR.info = function(self, t) + return ([[Alter the flow of energies of your equipped mindstars, changing their damage type between nature and mind.]]):tformat() + end Talents.talents_def.T_ATTUNE_MINDSTAR.action = function(self, t) -- do nothing if disarmed if self:attr("disarmed") then |