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local _M = loadPrevious(...)
local base_onTemporaryValueChange = _M.onTemporaryValueChange
function _M:onTemporaryValueChange(prop, v, base)
if base == self.talents_mastery_bonus then
self:updateAllTalentsPassives()
end
base_onTemporaryValueChange(self, prop, v, base)
end
return _M
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